Yevet-Ashyr (“home of Ashyr” in the lost tongue of the men who once dwelled there) is the hot southernmost region of Aritae, now home to only three notable settlements separated by an arid expanse of desert, the center of which is home to a massive, blackened ruin of a city at the bottom of a huge basin of of twisted, vitrified black glass. Yevet-Ashyr is shielded from the cooler currents from the Sea of Squalls to the east by a crescent of rugged mountains.
Millennia ago, before the rise of the Empire, Yevet-Ashyr boasted a flourishing civilization (humans who called themselves the Ashyri in devotion to their stern sun-god Ashyr, who they worship exclusively with a curious monotheistic fervency) with several thriving cities, among them a magnificent capital built within a lush green oasis at the heart of the dunes. The name of this capital city was eradicated from living memory by edict of the Bal-Shanaari after the people who inhabited it refused to bend the knee to the Imperial legions that crossed from Hyskia in the early years of the empire’s expansion; this nameless city was made an example of by the mage-kings of Bal-Shanaar, and so utterly was it and its inhabitants razed by the devastating magic of the fledgling empire that only a scorched ruin of melted stone and sand blasted into glass remains. To this day no living thing grows in the center of the basin, and those who live in the remnants of the Ashyri civilization in the surrounding city-states (who were quick to throw down their arms after seeing the fate of the lost city and subsequently had their language and customs outlawed by Imperial decree) refuse to enter the accursed place, though rumors persist of hidden tombs and subterranean treasures that may have survived the doom that claimed the once-vibrant capital.